Thank you for
contributing to The New Rules Directory (TNRD). Below you will find detailed
instructions on how to write a summary and review of a rules set.
These are a lot
longer than they need to be, but I wanted to give good, clear direction and
suggestions. If you are familiar with the rules this will probably only take
you 15 or 20 minutes to write.
In all things, keep
in mind the overall purpose of this directory: to provide a place where gamers
can quickly read a page or two and get a good detailed overview of the rules.
The focus is on presenting the facts – basing, turn sequence, price. Opinions
come at the end but it is these facts that will really make this a valuable
resource!
General Notes:
TITLE:
List the complete
title of the rules, including any version number if applicable. Also, put the
year of publication (if known) at the end like this:
AUTHOR:
List the author, if
unknown put Anonymous
PUBLISHER:
List the publisher,
if known, along with contact information (web site or address)
PUBLICATION DATE:
List the date the
rules were published if available.
WEB SITE/SUPPORT
FORUM:
List any online support
sites such as Yahoo groups or home pages where players can get answers to rules
questions etc. You may list more than one.
It also helps to
list what can be found at some sites like this:
PRICE (with date):
List the price of
the book and the date that price was current:
$30.00 (in 2007)
If the rules are a
free download or online page, list them as:
REVIEWED BY:
If you want credit
and want to plug your web site or whatever put a line or two here. You can put your
real name, screen name or leave this blank, whatever you like.
I am happy to have
an interested party (author, publisher, friend of the author) write this review
but please indicate any connection you have here. Example:
PERIOD COVERED:
List the war(s) or
period(s) for which the rules are designed. Do not include periods for which
you think it might easily be adapted (you can add that in your comments later).
Examples:
World War 2 Ground
1919-1938
War of Jenkin’s Ear
THE BOOK:
Briefly describe the
book physically, along with what is included. Full size? Small size? Full
color? Separate play sheets included? Example:
The Maximilian! Rule
book is a comb bound 8.5” x 11” booklet. It runs 80 pages. It has a color cover
with a B&W interior. It includes two card stock playsheets for 15mm and
25mm.
SCOPE:
Are the units
tactical, grand tactical, operational or strategic? These categories are not
clear cut, just make your best stab at it.
ARMY SIZE:
Try to give an idea,
if you can, of how big a “typical” army would be. The idea is to let a
prospective player an idea of how many figures he needs to play. Examples:
It will be
understood that there will be extremes at both ends: horde type armies will be
larger (think WW2 Soviets or Gauls) and some will be much smaller (think crack
Roman legionaires or the French Foreign Legion). But try to give a general
sense of army size.
BASE UNIT:
List what the
smallest unit in the game is. Note that a unit may be made up of
multiple stands. For example, in many rules sets the battalion is the smallest
unit, but each battalion is made up of 6-10 stands of figures. List the unit in
this case. In many cases a unit may have no direct assignment (DBA for
example). In this case just put “unspecified.”
GAME SCALES:
List the game
scales, especially:
For any of the
scales in which there is not an exact scale just put variable. For example, if
the rules say “ a base is just a combat unit” without defining that, then just
put “Variable.”
BASING SIZES:
List the recommended
base sizes for the 3 or 4 most common units. In World War 2 this might be:
Or for a Science
Fiction game it might be:
If the game provides
basing for separate figure sizes list them individually. You don’t need to list
the basing for every single possible unit. Just stick to the big 3 or 4 unit
types.
If there are no
basing recommendations listed, just put None Listed.
If the rules are
compatible with other common rule sets for the period, list that separately at
the end.
TURN SEQUENCE:
Briefly list the
turn sequence with a brief description of what happens in each phase. Some
phases or segments may not need description. You don’t need to list every
single thing that happens in each phase. You can just list one or two major
ones. Examples:
If the turn sequence
is more fluid, just write a brief description of the turn and how it goes.
Example:
GAME MECHANICS:
Provide a brief
description of the key game mechanics: combat, morale checks, command points
etc.
ARMY
LISTS/SCENARIOS:
Describe how
armies/forces are put together, and how a game is set up. Also, are army lists
or scenarios included? Are there supplements to buy (e.g. the rules include 8
army lists, others available separately). Is there a points system? Are
TO&E’s included? If there are numerous scenarios or army lists included
list them. If there are too many you can summarize like this:
Army
Lists Included:
Scenarios
Included:
REVIEWER’S COMMENTS:
Based on reading the
rules, please give your opinion of them. This is certainly very subjective, but
here are some general guidelines to follow:
Do cover the quality
of the writing, examples, etc. Things to especially mention:
PLAYER’S COMMENTS:
Obviously, if you
have not played them, just leave this blank. If you have played them
(preferably a few times) offer feedback on how they play. Things to mention or
discuss are: