BuiltWithNOF
The New Rules Directory:
Poor Bloody Infantry (2006)

The Rules Directory only works if you help. Write a review. Get the review template here.

TITLE:  Poor Bloody Infantry: Company Level Combat In WW2Poor_Bloody

NOTE: Out of print. Replaced by updated 2015 version.

AUTHOR: Rules for the Common Man Team

PUBLISHER: Peter Pig

PUBLICATION DATE: 2006

WEB SITE/SUPPORT FORUM:

    Player support can be obtained on the Shako Yahoo group.

PRICE (with date): Out of Print.

REVIEWED BY: Mark “Extra Crispy” Severin

PERIOD COVERED: World War II

THE BOOK: Poor Bloody Infantry (PBI) comes as either a printed paperback with color covers and B&W interior pages. It weighs in at 120 pages, with a few color pages near the back. The back cover serves as the Quick Reference Sheet. The book includes full rules, as well as army lists that cover every nation of note, as well as including some “generic” lists to cover the gaps. The book is moderately well illustrated with B&W photos.

SCOPE: PBI recreates actions with a company per side, plus some supports. As the name would imply it is primarily an infantry game. Players make decision at the platoon and company level - they do not determine the actions of individual soldiers or even squads.

ARMY SIZE: PBI uses a points system. For a 400 point company, you will probably need between 20 and 30 infantry stands of various sorts. Mostly riflemen of course. So an “army” could probably be easily created with fewer than 100 figures, plus a few vehicles.

BASE UNIT: In PBI stands represent roughly squad sized units.

GAME SCALES:

  • Ground Scale: Not stated (ranges are noted as being deliberately distorted)
  • Time scale 1 turn = 20-30 minutes
  • Figure/Base Ratio 1 infantry base = 100 men or 1 figure = 1 ship or 1 base=250 men)
  • Recommended Figure Size: 25mm but conversion for 15mm and other scales is covered.
  • Table Size: 96” x 60” is recommended for 25mm figures; 64” x 40” is recommended for 15mm figures.
  • Game Length: Most games should be playable in one evening

BASING SIZES:

Shako uses flexible b

TURN SEQUENCE:

  1. The Artillery Phase: Both players simultaneously fire their eligible artillery units. Any units Broken (see below) are removed from play.
  2. Command Phase: Orders are issued and sent, units are rallied. Divisions check morale followed by the Army.

GAME MECHANICS:

The Orders System: The primary back.

Movement: As one would ex

Morale Rating: The combat

Artillery Fire: Artillery is a p

Fire Combat: Ranged

Melee: Melee is resolv

ARMY LISTS/SCENARIOS:

The rule book includes one scenario - Waterloo - as well as army lists for several major nations. There are no lists for Spain.

REVIEWER’S COMMENTS:

Shako is

PLAYER’S COMMENTS:

Not played.

[Home] [15mm World] [Reviews Home] [How To] [Beginners Guide] [Gamer's World] [Spanner & The Yank] [Points of View] [The Annex] [Links] [Say Howdy] [Corporate Schill] [Rules Directory]

T-shirts Just $8.99!